Desktop+Publishing

= Desktop Publishing = Desktop publishing is the creation of fliers, brochures, newsletters, books, etc. The purposes of it is to get across a certain message and communicate with your target audience.

Ideas:
This article had many ways to [|use desktop publishing in the classroom]. I love that there are ways for teachers and students. Using technology, but specifically desktop publishing can improve student motivation. Through graphics and word art, students can show organization as well as creativity.

This is a list of [|lesson plans] about how to incorporate desktop publishing in the classroom. One of my favorite lesson plans used was how to make brochures. As a student, I always enjoyed making brochures because I could put my own creativity into it.

Samples:
For an example of a 3-fold brochure, see the Design Principles page. Here is also an example of a brochure that I did my sophomore year in college. It was for an Educations foundations class, so the brochure is about Prenatal Development.

Here is my story from my Story Jumper.

Here is a sample 'beginning of the year' newsletter.

Thoughts:
As you can see on this page, there are numerous ways to use desktop publishing in the classroom. I always loved getting a newsletter sent home from a teacher, so as a teacher, I believe that this is an example of how I will use desktop publishing. As for my students, they will have many different ways to use it. Any poster, project, brochure, etc. that they create will utilize desktop publishing. I loved using Story Jumper. This is an application/website that students would enjoy using.